local ZEcunmu = fk.CreateSkill {

  name = "ZEcunmu",

  tags = { Skill.Compulsory },

}

Fk:loadTranslationTable{
    
    ["ZEcunmu"] = "寸目",
    [":ZEcunmu"] = "锁定技，当你摸牌时，改为从牌堆底摸牌。",
}

ZEcunmu:addEffect(fk.BeforeDrawCard, {
  anim_type = "negative",
  can_trigger = function(self, event, target, player, data)
    return target == player and player:hasSkill(ZEcunmu.name)
  end,
  on_use = function(self, event, target, player, data)
    data.fromPlace = "bottom"
  end,
})

return ZEcunmu